Beginning operation. Cammy and Manon dance across the stage in battle in this special developer match.

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37件のコメント

  1. I have a suggestion for round transition and ending scenes. The defeated character can also have animation. He can feel pain from the place where he was last damaged, like in Tekken. Or he may stop lying down and sit on the floor after being eaten. Or he may get angry and react to show that he is more determined for the next round (tekken 5). These don't have to happen all the time, just that they can happen randomly.
    It seems very simple for the character to slide back when blocking the special shots or straight hits of the characters. Maybe it would look more natural?
    The animation that appears when movements such as fireball and hadouken destroy each other is very simple. A more realistic, beautiful and natural animation may appear.

  2. The animations are beautiful this time around. This is one of the very few fighting games especially SF that you can actually watch this full fight in slow motion and enjoy the animations.

  3. Looks better than Tekken 8. Smother, nice Character visibility, back ground is just back ground. In Tekken you cant understand what happens, so match particles , bad lighting positioning…

  4. I've been a long time Tekken fan but I can't play that game anymore because of the stupid juggling. You make one wrong move and it's over for you. Street Fighter looks more strategic so I'd like to try it out

  5. Manon's combination of ballet and judo makes her fighting style look pretty cool. I'll definitely give her a try when the game comes out.

  6. "beginning operation" and just walks up? duuuuuude… what the hell??? even goofy manchild Ono allowed more personality and style in SF4 & SF6. how DULL IS THAT? She's not even delta red anymore, presumably. way to make Cammy look like a lame boring character

  7. Can someone educate me on if theres any downsides to parrying? It seems like you can just hold it down and parry quite a bit of attacks. Does it cost meter? I dont remember if the devs explained if theres risk to the reward. It seems really good.

  8. The death cry still sucks!
    That's old AF too!
    Great looking game, but it still has that classic shitty sound. Maybe try some intense dubstep music or something different than the same mellow dramatic music from the PAST! GG.

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